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One of my artists had just heard that a Warren Spector project had been cancelled. John Romero, Ion Storm co-founder: It was, I believe, September of ‘97. Then one day John Romero showed up in a giant yellow humvee and said, ‘Hey, we wanna make a studio here. It was really crude - it never really went further than a few little mock-ups, some sketches and documents. Warren floated this idea of nanobots an agent who could control nanotechnology. It was going to star a James Bond-type technical spy who could hack devices. One of the concepts that came out of that was a spy game called Shooter. We’d come in during the day and work for free, pitching ideas and building things. Steve Powers, level designer: When Looking Glass Austin closed, the team stuck around because the rent was paid on the office. But rescue was coming, in the form of Doom designer John Romero. A group of unemployed Austin developers busied themselves with prototypes and experiments.
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